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Product pillar

3D AI

Immersive 3D worlds, virtual tours and explorable experiences from prompts or images.

Turn prompts, photos and floor plans into explorable 3D experiences — with a path from experiment to repeatable pipeline.

Gaussian Rendering 17 capabilities Quote-only pricing

Capabilities

  • Text-to-3D scene generation
  • Image-to-3D model generation
  • Photo-to-NeRF / 3D Gaussian splatting
  • Floor-plan to walkable 3D space
  • Virtual tours and spatial navigation
  • Avatar and character generation
  • AI texture / material generation
  • Mesh decimation and LOD generation
  • Animation retargeting
  • Web-delivery optimisation (Three.js / Babylon)
  • AR / WebXR asset export
  • Unreal / Unity asset handoff
  • Iteration loops with art-direction checkpoints
  • Scene asset storage and CDN delivery
  • Distributed rendering farms
  • Splat editing and clean-up
  • Photogrammetry pipeline

Use cases

Real estate: walkable previews from incomplete photo sets.

Hospitality: showcase spaces before costly shoots.

Industrial: visualize layouts from CAD-adjacent inputs — scope dependent.

Marketing: hero experiences for launches without game-engine teams on payroll.

Process

  1. Reference & constraints

    Style, realism bar, locomotion style and platform targets.

  2. Prototype scene

    Fast iteration until direction is right.

  3. Harden

    Optimize meshes/splats, lighting and load times.

  4. Publish

    Embed, app handoff or video renders — your choice.

Technology

We mix commercial tooling and open research stacks depending on fidelity and budget. You get honest trade-offs — not every scene should be splats, and not every tour needs a game build.

Demo

A viewer placeholder mock lives on the main demo page.

Open mock demo →

Quote

We work quote-only. Share your throughput, quality bar and deadlines — we respond with a scoped proposal.

Request a quote

FAQ

Do you build games?

We focus on experiences and pipelines — not full game studios — unless scoped.

What platforms?

Web-first where possible; native when required.

Can we use our CAD?

Sometimes — feasibility depends on format and cleanliness.

How long does iteration take?

Prototype days; production hardening varies widely.

Pricing?

Quote-only after a short discovery.

Case studies

We publish select notes without exposing client internals.

Visit the blog →

Contact

Use the same contact form on the main site.

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